I shouldn’t have been surprised at how controversial Joe Abercrombie’s new release would be in parts of the fantasy fandom. The Devils is a departure from Abercrombie’s reputation as a character-focused writer interested in deconstructing classic fantasy tropes, and a popular author straying from their niche invariably invites criticism. At its core, this is a misfit adventure novel with a collection of villain archetypes as major players in an ensemble class. I thought the book was fun, a great audiobook to listen to at the gym, but probably not one that’s going to get recommended by me unless it’s a unique fit to someone’s requests. Had a great time with it though.

The Premise
Brother Diaz is a monk who thought he was destined for greatness when he was granted an audience with the Pope. Instead, he’s put in charge of a ratag group of prisoners to escort the long-lost princess of the Empire to take her throne. He’s got to wrangle a suave vampire, a bloodthirsty werewolf, an elf assassin, an egotistical necromancer, an immortal paladin, and a normal woman who has worked any job you could possibly imagine for at least a few weeks. Together, they must beat the odds – mostly just dead Empress’ four sons, all of whom want the princess dead – and complete their holy quest despite none of them wanting to be there (other than the paladin).
Read if Looking For: villain of the chapter, big personalities, extended fight scenes
Avoid if Looking For: a carbon copy of First Law, historical accuracy, a book impossible to call ‘safe’








